
B.R. Guthrie Concept Artist
Welcome to my portfolio site, I'm a senior concept artist specializing in creature and character design with 11 years of experience in AAA games.
Professional Work


Game Informer cover illustration done for issue #372 to promote The Outer Worlds 2. The design was primarily inspired by Collier's poster covers and J. C. Leyendecker paintings. I painted the main image while Game Informer provided the text treatments.

Crabbles! The first new creature designed for TOW2.

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For the Ursopod I was tasked with recycling our bear rig while keeping the creature feeling very alien and unique.

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Personal Art
Outside of work over the years I've participated in Creature of The Week challenges, experiment with traditional media, and have been published in fantasy art collections such as Spectrum: The Best In Contemporary Fantastic Art.
About
Hi thanks for stopping by!
I'm a 2D concept artist with over a decade of experience in the video game industry. My specialty is in creature and character design but I am happy to pivot to the needs of my projects and have also created props, weapons, biome guides, promotional material, merchandise concepts and beat boards for cinematics. I'm always excited to sink my teeth into problem solving whatever the team throws my way!Beyond that I'm a DnD lover, horror media sicko, video game enjoyer, and bio-sci enthusiast.
Projects worked on
The Outer Worlds 2 (2025)
TOW: Murder on Eridanos DLC (2021)
TOW: Peril on Gorgon DLC (2020)
The Outer Worlds (2019)
Pillars of Eternity Deadfire (2018)
Tyranny (2016)
Pillars of Eternity (2015)
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